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talljasperman's avatar

What is the difference between dungeons and dragons and advanced dungeons and dragons?

Asked by talljasperman (21858points) September 23rd, 2014

What makes the game advanced?

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8 Answers

majorrich's avatar

That was a long time ago! I remember it added several character classes, Alignments and the attack tables. I seem to remember more monsters and other rule changes. I know it went from the pamphlets (which were easily copied and distributed) to books (not so much so) It made the game a lot more interesting, and I presume made Gary Gygax quite a bit more dinero

osoraro's avatar

They’re both very much outdated.

majorrich's avatar

It’s literally been decades since I last played. My son plays something like d&d at his school but it is way complicated for an old guy like me.

keobooks's avatar

DnD originally had only 3 choices of character you could play—Magic User, Fighter or Cleric. A later version added Elf as a class. It was fairly simple compared to the later versions.

AD&D added races to the game. Instead of just being a human (unless you played the Elf class) you could be several other races, like hobbit, half orc, dwarf. You played a race and a class together so instead of just being a fighter, you’d be a half orc fighter or whatever. This game was very complex and needed lots of cheat sheets to remember which dice to roll and how to use percentages and add and subtract. Outside of the realm of playing, AD&D had very strict copyright laws and the only products you could buy were from the house that published the core rules.

Few people play either of these versions anymore.

D&D 3 and 3.5 edition were called the d20 editions. This was a reaction to the over complexity of the dice rolling from AD&D. Most of the dice rolls were simplified to the rolling of a 20 sided dice (aka the d20). There was more flexibility in races and classes. You could theoretically play any race listed in the monster manual. I’ve played a kobold sorcerer and a naga mage. This wasn’t possible in the other editions.

One VERY cool thing about 3rd edition was that Wizards of the Coast bought the rights to DnD gaming. They allowed other publishing companies to make their own supplements to the game. This opened up a lot of creativity and flexibility in the system.

While 3rd edition is technically outdated, people still play it in the form of a game called Pathfinder. People didn’t like 4th edition DnD so kept 3rd addition alive and kicking this way. I’m not sure if the Pathfinder folk are allowed to publish the core rule books or if you have to buy the original 3 or 3.5 edition books made by Wizards of the Coast. But I know there are a ton of Pathfinder supplements that all work on the d20 system.

I don’t know much about 4th edition except that it was wildly unpopular. WotC tried to make the game accessible to people who didn’t like tabletop RPG. They failed. They also turned off their fans. They streamlined the game and made the gaming system work more like World of Warcraft, a very popular multiplayer online RPG. I played it a few times and found it kind of fun, but gimmicky. I was also mad because they had narrowed the choices of race and class again so it was much more restricted. I don’t know ANYONE who likes or playes 4th edition.

I know even less about 5th edition. I’ve heard some people say that it fixes some things people considered in 3rd edition and the creators just pretended 4th edition never existed.

jerv's avatar

@keobooks One thing you overlooked in your otherwise excellent answer is that they dropped the word “Advanced” from the title 15 years ago when 3E came out. Only the TSR versions (1st and 2nd edition) had that.
I mention this as I myself am unsure which editions OP is trying to compare. 3E is technically D&D (not AD&D), yet isn’t really any more advanced than 2nd, and considerably simpler than 1st. Meanwhile, compared to the original D&D, kindergarten is advanced (unless you get into the Immortals set).

majorrich's avatar

That’s it! Pathfinder is the game my son plays now at school. It is way more involved than I would ever have attempted in the states of mind we were playing AD&D. ;)

Blondesjon's avatar

+5 facepalm

jerv's avatar

@Blondesjon That’s my general reaction to D&D/Pathfinder players. But I guess the flexibility of GURPS and the awesome game-world of Shadowrun are too much for wannabe proto-gamers.

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