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What textbooks will teach me about the programming aspect of games?

Asked by Thammuz (9277points) April 6th, 2010

It was brought to my attention that there actually exists a university whose courses are all aimed towards game design, development, and marketing. (Guildhall)

Now, since the actual university is beyond my reach, being on the other side of the ocean and requiring a kind of high tuition, expecially considering i’d have to live on campus, i was wondering if there were actual publications on the subjects treated there.

Expecially, since i’m studying computer engineering, the coding part of game design. You know, the actual bones of the game, where all the shiny graphics don’t count (since i can’t work with graphics to save my life).

Unfortunately even though i took a look at the site i linked, it appears to have no indication on the textbooks, so i’m a little stuck right now since i don’t know where to look. Simply googling it seems to be the only alternative but i wanted to find a book deserving of some credit, like being used in actual studies on the subject.

Googling “evolution textbook” will give you “of pandas and people” too, if you get the point.

Any suggestions?

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